

The mage decides to assense the room (assense) - ooh. Chemistry knowledge skill indicates it is a residue of basilisk serums after heat is applied, and it was probably discarded as it was contaminated - nothing suspicious so far. The investigators use chemistry to take a sample and determine what it is - it is a contaminated sample of methyl-pyrethozone-4aQ. The investigators notice (perception) a trace amount of white syrup in the bottom of a flask in the sink in the attached chemistry lab to the animal holding area. Legwork reveals the scientist was working on isolating medicinal compounds from awakened animals, and the investigators go to his lab.
SHADOWRUN FREE FALL SKILL HOW TO
The death was unusual - the researcher was torn apart by basilisks which had been sedated and the researcher knew how to handle. Interpretation of these clues is pretty much strictly knowledge skills.Īn example is an investigation of a lab where a researcher worked who was killed. The thing is, this is only for gathering clues/evidence. "Situational" evidence is not direct evidence, but a series of occurrences that, all together, look suspicious) can be used in an investigation. Any skill that can be used to identify evidence that is 1) seen (perception) 2) trace (chemistry/biology) 3) electronic (hacking/computer) or 4) situational (many knowledge/active skills. Oooh, this is actually something I can do. "Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon."

Living Community (Where you can play online) Subreddits For that please check out /r/ShadowrunReturns for help. Sadly our nova hot community isn't the best place to discuss the mechanics discussion or troubleshooting the video games. Mostly the pen and paper role playing game, but also the deck building card game, video games, and literature of Shadowrun.

Discussion is primarily aimed at exploring narratives found in the Sixth World. Here at /r/Shadowrun we talk shop about all things in the shadows.
